All OK
grown-ups
FROM SLAVKO GRUM AWARD JURY'S JUSTIFICATION: All OK is a play about a staff team attending a mandatory non-mandatory social event which is supposed to shape the members into a homogenous and tightly-knit team, an efficient work machine with replaceable parts. To achieve this, they spend some time which can hardly be called working time, but nevertheless, time when absence isn’t an option, in an escape room. A lot happens there: the group needs to solve riddles and the incompetent caretaker causes a blackout. Some of the team members start their Friday night festivities during these extended working hours. They exaggerate in consumption escalating the already tense situation. There is a solid hierarchy amongst the co-workers, their superiors and the owners of the start-up company. The pecking order is determined but unstable and these intense circumstances stir up some (old) rivalries. Furthermore, the escape game reveals a hidden side of its participants: some see themselves as losers, others think they are much stronger winners than they’re perceived to be. But all of them have something to hide and feel guilty for being at work, so to speak, whilst they’re being expected at home where, in turn, they feel they’re not as active as they should be and that is due to all of them being overworked. This turbulent company is highlighted in All OK by three outsiders: the escape room event manager, the cleaner and a former caretaker who all have their own views on team-building exercises, and on the behaviour of locked-up groups in search of a way out.
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